Better anti-aliasing
Benjamin M. Schwartz
bmschwar at fas.harvard.edu
Fri Apr 25 09:58:32 EDT 2008
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Bert Freudenberg wrote:
| One thing that someone (Albert IIRC) proposed was doing a better
| filtering job than the DCON does - it uses a simple 5-tap filter which
| adds a noticeable amount of blur. It is still vital to do filtering,
| otherwise a single red pixel surrounded by black background that
| happens to fall on a blue physical pixel would not be seen at all, the
| filter ensures that at least half of its energy is distributed to the
| adjacent red physical pixels. Or a single white pixel would appear
| colored.
This is precisely what I was talking about. Actually, it is possible to
go one step further than improved filtering, and alter the contents of the
display in response to the precise subpixel layout. This is essentially
what subpixel font rendering does. It not only uses a many-tap filter to
avoid local colorations, but also rerenders the fonts with a hinting
scheme that is sensitive both to their subpixel alignment and to the
filter that is about to be applied.
Currently, the caps and feet on serif characters might be rendered as a
single pixel, which is then blurred out by the deswizzling filter. If the
font renderer were aware of this, it might be made to alter its rendering
to increase the size of caps and feet.
As I said before, I do not think this is important, useful, or likely to
happen. It is, however, a fun exercise: if your software knew in advance
which channel was actually going to be displayed at each pixel, what would
its optimal strategy be?
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