[OLPC-devel] Emulating the laptop display with Xephyr

Manu Cornet manu.cornet at gmail.com
Fri Jul 28 13:22:14 EDT 2006


Hi all !

I already made a small report about this in my "weekly summary" for
Summer of Code projects, but I've been told that it would be a good
idea to advertise it a little more properly on the list, so here it is
:)

It seems necessary to emulate the laptop's display and the DCON chip's
special features (color swizzling, antialiasing) while designing
Sugar, in order to keep an eye on what things will actually look like,
and address problems such as small graphic elements (small fonts, thin
lines).

Here :

http://www.manucornet.net/pub/olpc/xephyr_swizzle.diff

you will find a patch for Xephyr (in particular, the
hw/kdrive/ephyr/hostx.c file) that emulates the laptop's display, with
both color swizzling and antialiasing.

There are a few screenshots on the project's wiki page :

http://wiki.laptop.org/go/GTK_for_OLPC

In particular, check you the difference between antialiased and not
antialiased swizzling :

http://wiki.laptop.org/go/GTK_for_OLPC#Color_swizzling_and_antialiasing

If you're designing anything from the Sugar UI, you might want to give it a try.



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