B-1 comments.
Dan Williams
dcbw at redhat.com
Sun Dec 3 14:35:22 EST 2006
On Sat, 2006-12-02 at 19:37 -0500, Zephaniah E. Hull wrote:
> This is all in the first few hours of having the machine, and I know
> that some of this is known.
>
> Some of this is also partly my area, and some of this is of limited
> scope, however, that all said....
>
>
> The wireless:
> We need an easy way to lock the wireless function of the laptop
> _off_, this is largely due to FAA restrictions on operating wireless
> devices in the air. This means that just being able to turn it off
> once the machine is booted is not really enough, and having to
> remember to turn it off before you leave for the airport is, ah,
> fairly sucky.
>
> In the short term, a software fix is the best we can do.
>
> In the long term, I think a physical switch would be a lot better.
> How to work this into the ID of the laptop is an interesting
> question, but not one that I'm qualified to make many suggestions
> on.
>
> Power indicators:
> We need a way, from ebook mode too, to very easily check to see not
> only that we have some power left, but to get an idea of _how_ much
> power beyond 'we must shut down now'. Ideally, an extra button or
> two on the unit that, in sugar, brings up a partial frame with a
> power percentage, probably in a nice little bar, would be very nice.
>
> 'Game' buttons:
> The current implementation sucks, we know it sucks, but after trying
> to read an ebook in ebook mode, I can identify _how_ they suck a lot
> better.
Trying to play Doom on the XO-1, we found another problem; both game
button modules emit the _same_ key codes. That sucks. We need to get
each of the 8 game buttons to emit _8_ different key codes somehow.
Apps can map them however they want (like make both sets of 4 the same)
but all 8 need to be different underneath.
Dan
> Specificly, the buttons are all too hard to press. And they don't
> do enough things in ebook reader mode, but a lot of it is simply
> that they are too hard to press.
>
> Recessed is nice, but someone better at button design then me should
> take a look to see how we can make it easier to press the bloody
> things.
>
> In ebook mode, we need a way to tell it that we wish to enter/exit
> 'navigating links' mode, and a way to say 'follow this link', along
> with 'follow this link', keys for forward and back would be nice.
>
> Also page up/down, in addition to small up/down, would be handy, as
> would repeat on the small up/down.
>
> That's some software changes, but quite possibly an extra few
> buttons as well.
>
> Brightness:
> This is a lot less critical, but hey. It would be nice if we could
> fiddle the brightness in ebook mode, but that's fairly minor.
> (And would mean either more buttons, or a 'toggle through a list of
> the meaning of these buttons' button, which, might not be a bad
> idea for ebook mode either, and the swapping could be entirely
> software.)
>
> I'll probably have more later, but.
>
> Zephaniah E. Hull.
>
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