#10552 NORM Not Tri: Stopping a private activity between two users triggers a chat invite on the remaining user
Zarro Boogs per Child
bugtracker at laptop.org
Thu Dec 16 23:47:08 EST 2010
#10552: Stopping a private activity between two users triggers a chat invite on the
remaining user
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Reporter: garycmartin | Owner: erikos
Type: defect | Status: new
Priority: normal | Milestone: Not Triaged
Component: sugar | Version: not specified
Keywords: | Next_action: never set
Verified: 0 | Deployment_affected:
Blockedby: | Blocking:
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Testing with two XO-1's running build os359, tested with on both mesh and
again with both on an access point network (blank jabber server). Test
case:
- clean boot machine A and machine B
- make sure they are on the same network and can see each others buddy
icon
- leave the jabber server CP setting blank so the machines are using salut
(I didn't have a reliable jabber server available to test)
- machine A start a new Maze activity (right click Maze icon and select
Start)
- machine A, switch to neighbourhood view
- machine A right click B buddy icon and use the palette to invite B to
Maze
- machine B open the frame and accept the Maze invite
- play a few rounds of the game from both machines to make sure all is
working
- machine A stop the Maze activity (click on the toolbar Stop icon or
press ctrl-Q)
- watch machine B, a Chat notification will appear in the top left corner
- machine B examine the top frame, there will be an invite to a non-
existant Chat session
Note: if you do use B to accept the non-existant Chat, things get in a bit
of a mess and both machine A and B will end up in broken Chat sessions
that can't talk to each other.
I've tested private invites with both Maze and Chat activities, and both
exhibit this behaviour.
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Ticket URL: <http://dev.laptop.org/ticket/10552>
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