#7894 NORM 9.1.0: Colors activity shouldn't turn on the camera except when it's using it
Zarro Boogs per Child
bugtracker at laptop.org
Wed Sep 3 17:41:39 EDT 2008
#7894: Colors activity shouldn't turn on the camera except when it's using it
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Reporter: gnu | Owner: wadeb
Type: defect | Status: new
Priority: normal | Milestone: 9.1.0
Component: new component | Version: not specified
Resolution: | Keywords:
Next_action: diagnose | Verified: 0
Blockedby: | Blocking:
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Comment(by wadeb):
Colors uses the camera for two features:
1) It supports taking snapshots which can be displayed as a "background"
to paint over, for example if you wanted to "trace" a real life scene in
the program.
2) It supports a "video paint" mode where a green object can be held in
front of the camera and moved around like a cursor. At the time it was
implemented, I felt that given the non-working nature of the PT and the
inaccuracy of the GS, this was the best painting method.
Originally I tried toggling the camera as needed, but GStreamer was
crashing IIRC. I think the ideal fix will be to integrate Nirav Patel's
PyGame vision processing library but I'm not sure when that will be
available.
I will look at it again as soon as I get a working development environment
set up.
Colors has other power related issues as well. It needs to detect when
there is no activity and go to sleep. Currently it continually renders
even when painting and scrolling are not active.
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Ticket URL: <http://dev.laptop.org/ticket/7894#comment:3>
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