#6969 NORM Opportu: Textual Player Refs in Imported Morphs
Zarro Boogs per Child
bugtracker at laptop.org
Wed May 14 03:32:29 EDT 2008
#6969: Textual Player Refs in Imported Morphs
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Reporter: dmoco | Owner: etoys
Type: defect | Status: new
Priority: normal | Milestone: Opportunity
Component: etoys-activity | Version:
Resolution: | Keywords:
Verified: 0 | Blocking:
Blockedby: |
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Comment(by dmoco):
Replying to [comment:12 ScottWallace]:
> Oh, and one other important thing. It seems that after a "load as
morph" the loaded object (at least in this case) has a nil parent pointer
(This gives you some idea of how often the "load as morph" feature is used
by users of the olpc-etoy system... you might be the only one.)
>
> Thus, the object itself, immediately after loadging, thinks that it is
not "in the world", which leads to some bizarre behaviors. We'll look in
to this bug in due course, but for the time being, after loading a .morph
file I recommend that you immediately pick up the resulting morph by its
black halo handle, then drop it right back down on the desktop. This will
restore the hierarchy to health.
Hmm, ok here. Double checked by both "load as morph" and D&D just to be
sure and in both cases "owner" is correct.
--
Ticket URL: <http://dev.laptop.org/ticket/6969#comment:16>
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