#6969 NORM Never A: Textual Player Refs in Imported Morphs
Zarro Boogs per Child
bugtracker at laptop.org
Thu May 8 06:32:12 EDT 2008
#6969: Textual Player Refs in Imported Morphs
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Reporter: dmoco | Owner: etoys
Type: defect | Status: new
Priority: normal | Milestone: Never Assigned
Component: etoys-activity | Version:
Keywords: | Verified: 0
Blocking: | Blockedby:
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Attached is a simple rectangle morph with a textual script that swaps
colours (created in a 3.9 image). For demonstrating the bug the script
uses the player name instead of "self". When loaded into OLPC version the
player ref is not corrected. More importantly I can create a textual
script in the World player that references this morphs player *but* when I
correct the player name in the morphs own script I still get
UndefinedObject error. I have to recreate the script from scratch to get
the reference to work.
NB#1: Attached morph is the simplest way I could highlight the problem. It
is by no means a trivial task to recreate textual scripts for my other
(imported) morphs.
NB#2: Happy to say that morphs saved/loaded from OLPC version appear OK in
this respect (but only tested by reproducing attached morph).
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Ticket URL: <http://dev.laptop.org/ticket/6969>
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