#5549 HIGH Update.: In rotated mode, game keys retain original orientation
Zarro Boogs per Child
bugtracker at laptop.org
Thu Jun 5 13:26:08 EDT 2008
#5549: In rotated mode, game keys retain original orientation
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Reporter: blahedo | Owner: erikg
Type: defect | Status: new
Priority: high | Milestone: Update.2 (8.2.0)
Component: x window system | Version: Build 650
Resolution: | Keywords:
Verified: 0 | Blocking:
Blockedby: |
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Comment(by mtd):
Aren't we a little OT for this bug?
And m_stone, re-reading "if everyone blindly followed style guidelines
without making a conscious assessment of the costs imposed by those
guidelines then we'd wind up... where we are today, with Python activities
that import 10 seconds worth of code before becoming interactive", I don't
understand what you really intend to argue with (I suspect many people
have slavishly followed PEP 008 and indeed not ended up in that
situation[1]). I don't think anyone's arguing we should slavishly follow
conventions nor is anyone arguing that we should not try to use good
style[2] as defined by the language BDFL[2].
I think the solution to your concern (if I understand it correctly) is
something that includes:
a) reduce modules doing work upon import (as in #5470; we should use #5228
or similar to identify offending modules);
b) lazy importing as in #5452 to squeeze the last ounce out (I volunteer
and hope to have something shortly; unless there are mind-bending security
issues this is a solved problem - see first four google hits for python
lazy import)
Martin
1. I am happy to do research on this given an identifiable corpus of
python code to judge, but don't seriously believe anyone's going to
question it.
2. http://www.python.org/dev/peps/pep-0008/
--
Ticket URL: <http://dev.laptop.org/ticket/5549#comment:19>
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