#5549 HIGH Update.: In rotated mode, game keys retain original orientation

Zarro Boogs per Child bugtracker at laptop.org
Thu Jun 5 13:26:08 EDT 2008


#5549: In rotated mode, game keys retain original orientation
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  Reporter:  blahedo          |       Owner:  erikg           
      Type:  defect           |      Status:  new             
  Priority:  high             |   Milestone:  Update.2 (8.2.0)
 Component:  x window system  |     Version:  Build 650       
Resolution:                   |    Keywords:                  
  Verified:  0                |    Blocking:                  
 Blockedby:                   |  
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Comment(by mtd):

 Aren't we a little OT for this bug?

 And m_stone, re-reading "if everyone blindly followed style guidelines
 without making a conscious assessment of the costs imposed by those
 guidelines then we'd wind up... where we are today, with Python activities
 that import 10 seconds worth of code before becoming interactive", I don't
 understand what you really intend to argue with (I suspect many people
 have slavishly followed PEP 008 and indeed not ended up in that
 situation[1]).   I don't think anyone's arguing we should slavishly follow
 conventions nor is anyone arguing that we should not try to use good
 style[2] as defined by the language BDFL[2].

 I think the solution to your concern (if I understand it correctly) is
 something that includes:
 a) reduce modules doing work upon import (as in #5470; we should use #5228
 or similar to identify offending modules);
 b) lazy importing as in #5452 to squeeze the last ounce out (I volunteer
 and hope to have something shortly; unless there are mind-bending security
 issues this is a solved problem - see first four google hits for python
 lazy import)

 Martin

 1. I am happy to do research on this given an identifiable corpus of
 python code to judge, but don't seriously believe anyone's going to
 question it.
 2. http://www.python.org/dev/peps/pep-0008/

-- 
Ticket URL: <http://dev.laptop.org/ticket/5549#comment:19>
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