#3106 NORM First D: Memorize uses alot of memory

Zarro Boogs per Child bugtracker at laptop.org
Mon Sep 24 11:38:34 EDT 2007


#3106: Memorize uses alot of memory
------------------------+---------------------------------------------------
  Reporter:  philipmac  |       Owner:  murielgodoi           
      Type:  defect     |      Status:  closed                
  Priority:  normal     |   Milestone:  First Deployment, V1.0
 Component:  memorize   |     Version:                        
Resolution:  fixed      |    Keywords:                        
  Verified:  0          |  
------------------------+---------------------------------------------------
Changes (by murielgodoi):

  * status:  assigned => closed
  * resolution:  => fixed


Comment:

 I developed a new approach in svgcard.py.
 The main problem was related to pixbuff memory usage, each card had their
 own pixbuff, now Memorize uses a cache saving just one pixbuf for each
 color/size needed.

 Adding the new create game mode, the memory usage grew up to 100-110Mb!
 Using the new approach the memory was keep around 28-30Mb. (Considering
 the value Approx Real Usage in Memphis).

 Anyway, I will keep one eye on it, looking for better ways to minimize the
 amount of memory usage.
 The new code is already committed in git and will be in next releases.

-- 
Ticket URL: <https://dev.laptop.org/ticket/3106#comment:8>
One Laptop Per Child <https://dev.laptop.org>
OLPC bug tracking system



More information about the Bugs mailing list