[Trac #703] need new graphics for right-hand game buttons

Zarro Boogs per Child bugtracker at laptop.org
Fri Jan 12 16:21:01 EST 2007


#703: need new graphics for right-hand game buttons
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 Reporter:  walter       |        Owner:  Eben    
     Type:  enhancement  |       Status:  assigned
 Priority:  normal       |    Milestone:  BTest-3 
Component:  mechanical   |   Resolution:          
 Keywords:               |  
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Changes (by Eben):

  * status:  new => assigned

Comment:

 Using the 'check' and 'x' for the accept and cancel buttons seems to make
 sense, though could be a little confusing in instances, such as games,
 where the buttons aren't actually used to mean that, but instead mean
 "fire" or "jump."  Most game systems use a similar idea, even though the
 buttons are merely labeled 'A' and 'B' or 'O' and  'X'.  Still, perhaps
 it's better to enforce a stronger association with the accept and cancel
 operations.  I'm not sure.

 As for the other two buttons, I think that we should use some form of
 completely generic icons here.  Even if they map to alt and tab by
 default, these functions are much less likely to be used than the more
 general ideas of accept and cancel.  As such, we probably want basic
 shapes without any cultural significance.  I see the best options for
 shapes being circle, triangle, and square, though there is also the
 possibility of using a diamond.  (If we use the diamond, it would have to
 be in addition to the circle, since it is not as visually distinct from
 the other shapes.)

 I propose circle and square as the two most basic shapes to use, and the
 most visually distinct.  If we use the accept and cancel buttons, the
 positioning of these two shapes will not interfere with the controls of
 the well established Playstation controller, which is good.  I'll leave
 this open to discussion for now, but once I get a chance I'll attach some
 SVGs.

-- 
Ticket URL: <http://dev.laptop.org/ticket/703#comment:2>
One Laptop Per Child <http://laptop.org/>



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