[Trac #703] need new graphics for right-hand game buttons
Zarro Boogs per Child
bugtracker at laptop.org
Fri Jan 12 16:21:01 EST 2007
#703: need new graphics for right-hand game buttons
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Reporter: walter | Owner: Eben
Type: enhancement | Status: assigned
Priority: normal | Milestone: BTest-3
Component: mechanical | Resolution:
Keywords: |
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Changes (by Eben):
* status: new => assigned
Comment:
Using the 'check' and 'x' for the accept and cancel buttons seems to make
sense, though could be a little confusing in instances, such as games,
where the buttons aren't actually used to mean that, but instead mean
"fire" or "jump." Most game systems use a similar idea, even though the
buttons are merely labeled 'A' and 'B' or 'O' and 'X'. Still, perhaps
it's better to enforce a stronger association with the accept and cancel
operations. I'm not sure.
As for the other two buttons, I think that we should use some form of
completely generic icons here. Even if they map to alt and tab by
default, these functions are much less likely to be used than the more
general ideas of accept and cancel. As such, we probably want basic
shapes without any cultural significance. I see the best options for
shapes being circle, triangle, and square, though there is also the
possibility of using a diamond. (If we use the diamond, it would have to
be in addition to the circle, since it is not as visually distinct from
the other shapes.)
I propose circle and square as the two most basic shapes to use, and the
most visually distinct. If we use the accept and cancel buttons, the
positioning of these two shapes will not interfere with the controls of
the well established Playstation controller, which is good. I'll leave
this open to discussion for now, but once I get a chance I'll attach some
SVGs.
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Ticket URL: <http://dev.laptop.org/ticket/703#comment:2>
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